WoW hits 4 Million Subs
Blizzard Entertainment's massively multiplayer online role playing game (MMORPG), World of Warcraft, has hit the 4million account mark. That's impressive. Consider that the average sub for this game is around the £9 per month mark and that's after you've shelled out the £20 or £30 for the boxed game in the first place.
Here's the money: ~£36 million per month in subs, plus, at an average of £20 per box - £80million. This figure is a very quick calc on the back of a ticket, but even if it's out by 25% or more, you'd be hard pressed not to realise how successful this game is.
WoW isn't one I've played, despite having several folks trying to convert me. I did play Face of Mankind beta last night. The best thing I can say about it is that it's truly NOT a WoW clone. In fact, in terms of MMORPGs, it's probably closer to Massively Multiplayer Capture the Flag, and I can't think of any other title that works like it at the moment. It's still beta and will never get the mass market appeal of WoW, but it is one of few MMOG titles out there daring to be different.
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